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The Revenge of 1989 – 2017 edition
August 9th, 2017 by PrimeOp

The 8th month is in its 9th day, and that’s the day this site pays tribute to a year unlike any other year: 1989. That year was so packed that I dedicated a small section of the site to it in 2009, the 20th anniversary of so many of this site’s favorite games that I just put it all in one update. In 2014, the 25th anniversary, I spent nearly the whole year doing updates with nothing but 1989-related content, because doing updates filled with Final Fight, the Revenge of Shinobi, Strider, Golden Axe, Teenage Mutant Ninja Turtles kinda just looked like regular site updates here anyway. Now it’s a yearly thing here, where even non-game items from 1989 get in on the fun. Now we’ve got the info dump out of the way, let’s get on to what’s new to the site today!

Custom Sprites:
Altered Beast (new gallery): redone Werewolf
Bad Dudes (new gallery): Kunoichi
Castlevania: Trevor f***ing Belmont
Double Dragon: the annoying ninja from the NES version of Double Dragon II: the Revenge
Final Fight: Abigail
Jaleco: acrobat enemy from Astyanax (arcade)
Mario series: Princess Daisy
Mega Man (new gallery): Mega Man (scratch-made jump shot to match the MvC sprites), Heat Man, Wood Man, Bubble Man
Sega: Ashra (Alex Kidd in the Enchanted Castle)
Shinobi: redone Joe Musashi (RoS)
Strider: redone Hiryu (all-new arcade sprite remake), Rascal
Other games: Yuko (Valis series)
Movies: the Joker (Jack Nicholson), Ah Jong and Li Ying (the Killer), Tina (Do the Right Thing)

Mini-Logos:
Nintendo: Princess Daisy
Telenet: Valis
Human: Human, Fire Pro Wrestling: Combination Tag
Spike Chunsoft: Spike Chunsoft
Movies: the Killer (Hong Kong and English logos)

All the sprites and most of the logos have been added to the image generators so you can make your own fake screenshots and graphics. New to the main fighting-scale generator is a remake of the beginning of scene 2 from the arcade TMNT game.


Here’s a couple of reminders about recent games that just happen to be linked to 1989:

River City Ransom: Underground from Conatus Creative Inc., a revival of Technos’ English localization of Downtown Nekketsu Monogatari (1989), plays more like something fans like myself hope and dream for than something we’d actually get. It expands everything, from the combat system stats and storyline all the way down to lovingly crafted item descriptions., but adds enough of its own spark to make it feel fresh. Yes, it’s tough in the beginning, but so was the original River City Ransom when I played it, so their changing things up a bit actually makes it feel more like the first time of playing the old RCR than the hundredth. That’s not an easy magic trick to pull, but the crew at Conatus did it.

You’ve probably at least heard someone mention Fire Pro Wrestling World recently. and there’s a lot of reasons for it. Picking up where FPW Returns for PS2 (which I also own) left off means that it’s already deeper than any wrestling game you’ll find on the market now, even though it’s only in Early Access. It’s not your average wrestling game and takes a while to adjust to the timing-based play style, but search the internet and you’ll find enough info to help you get into the game. I’m sure you won’t be surprised to know what kind of Edit Wrestlers I’ve made for it so far (nothing good enough to upload yet).


That wraps up this year’s Revenge of 1989. I know I didn’t get around to a lot of games (I’ve still got a few sketches that I didn’t have a chance to turn into sprites yet), so I apologize for any of your favorite games being left out. Maybe I’ll get to some of those others (like Alpha Denshi’s Gang Wars) next year.

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Sub-gallery, Princess Peach print and more
July 31st, 2017 by PrimeOp

The 17th anniversary of this site just passed and 17 years of editing or making sprites lead up to some huge sprite galleries. Thing is, I really don’t feel like programming or making cornerbox graphics for every character and I’m not sure exactly how I’ll split everything into those galleries. So, while re-coding the gallery script, I added a sub-gallery feature. The galleries with sub-galleries usually have a section at the top with a single sprite or graphic of those characters.

Clicking on a sprite in that section leads to the character’s sub-gallery:

Right now, the only galleries using them are the Marvel and DC Comics galleries, mainly because they were the most bloated. They’re STILL bloated, because I’ve only done enough to test how much they work. More galleries will be divided in future updates. One side effects of the new gallery system is that there’s more room to post the extra sprites, animations and palettes that would’ve slowed down the old single pages or made them more clunky looking. By the way, the DC and Marvel galleries have new corner box pics, so give ’em a glance while you’re on those pages, because you might find something that isn’t in the gallery.


The Princess Peach picture is finally available in the ScrollBoss Shop!


The 9th of August is fast approaching and that means a certain theme will return to this site on that day. Be sure to come back next week for…

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17th Anniversary, pt. 3
July 21st, 2017 by PrimeOp

The last day of anniversary updates is only one thing: another video. The opposite of video posted on Wednesday, all the clips are my custom sprite work. You’ll see a lot of old clips, but a few have some additions (including one really sneaker, er, sneaky one). A few clips were rendered right before I rendered the final video. Again, you’ll see some sprites that aren’t in the galleries yet.

As trying as this year has been for me, and I know I’m not alone out there (puts on Dusty Rhodes-like sunglasses), one of the things other than friends and family that kept me going through the rough spots is seeing people enjoy the site, the sprites, the prints and the posts I make elsewhere. I hope this weird place makes the load on your shoulders feel a bit lighter, even for a moment, in the same way that the games (and comics, cartoons, toys, movies, etc.) this site honors make me feel when I enjoy them. Thank you and I hope you’ve been enjoying the site!

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17th Anniversary, pt. 2
July 20th, 2017 by PrimeOp

How do you follow up an update with a theme? Have an update with no theme at all!

Custom sprites
Golden Axe: new fight stance sprites for Ax Battler and Gilius
Games (Other): Lara Croft
DC Comics: Beast Boy
Marvel Comics: the Vision
Masters of the Universe (new separate gallery!): He-Man in his “I have the power pose”

All of those sprites have been added to the GFX Generators, where you can make a graphics like the one at the top of this post.

Also, the person who commissioned me to make some sprites that’d fit in with Konami’s TMNT arcade style gave me permission to add those sprites to the TMNT gallery. If you’re a fan of the 80s toyline and cartoon, I hope you’ll like those surprises.

A small wrap-up update drops tomorrow!

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17th Anniversary, pt.1
July 19th, 2017 by PrimeOp

The ScrollBoss site is 17 years old today, but the celebration will go on for more than a day! For now, let’s deal with today’s newness:

Custom sprites
Golden Axe: the Bad Brothers
Streets of Rage: Onihime & Yasha SoR/BK3 (stand and crouch sprites), Abadede SoR/BK2
Crime Fighters series: Faust
Nintendo: Bowser
Kunio-Kun: Yamada
River City Ransom: Slick (Yamada’s counterpart)
Sega: Dr. Eggman/Dr. Robotnik (classic game style)

All that newness is also in the main GFX Generator, where you can make screenshots just like the one at the top of this post!

It’s been a while since I uploaded a video, so I put another short clip compilation, but finally with the real ScrollBoss theme (for better or for worse, that’s up to you).

Be ready for another update tomorrow!

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Email: primeop@lycos.com