February 2026 wrap-up
February 27th, 2026 by PrimeOp
Consider this an add-on to the small update from a few weeks ago!
Custom Sprites – DC Comics: all-new sprite of classic Cyborg. I tried to get it as close to the original design of the late, great George Pérez, but there are parts that’ll probably cause issues when I try to animate it. If you like it, save it now, because I might cut down on some of those segment bands later.
His sprite was added to the main image generator, where I also added his “Thrusting Arms” word balloon to the Super Powers 176×192 screen option.
ToyBoss: I got the Marvel Legends Sentinels (Variant) two-pack of repaints, based on Konami’s X-Men coin-op game, and took a few pictures, including some specifically showing new paint details in the pack that aren’t in the original fast-selling release. This exclusive repaint two-pack is still available on Hasbro Pulse. If you’re trying to get free shipping in the U.S., a $17.49 item will get it just over the $75.
Hilariously, as I was wrapping up work on this post, I got my BigBadToyStore order with two sale-price Stormtrooper/Rebel Trooper packs and the long-awaited Akuma by Jada Toys, so it’s too late for me to get any pic other than this for today’s update.
I’ve also been working on the 2D and 3D versions of the toy aisle background, adding some MASK and Marvel Legends Gamerverse boxes, along with some surprises I’m saving for the next time you see the place on video.
Konami’s X-Men game, Data East’s arcade and NES versions of Captain America and the Avengers, and more will be part of the “Marvel MaXimum Collection”
Even for the games that I’m not a fan of, I’m looking forward to the extras in their galleries. Maybe we can get some more insight about the making of all these games.
The world has also been blessed with a new trailer for “He-Man & the Masters of the Universe: Dragon Pearl of Destruction,” filled with more Eternian pixels:
B and A, but not Baracus
February 13th, 2026 by PrimeOp
Been busy with a lot of stuff you’ll see later, but I wanted to drop a quick update in the middle of Black History Month to add a couple of new sprites I’ve been wanting to make for a long time:
Custom Sprites: Riot City: Bobby (his idle stance, not his iconic walk) G.I.JOE: Alpine v.1 (one of my favorite cartoons from the cartoon, period)
Mini-logos: Riot City added to Westone page
New sprites and mini-logo added to the GFX Generator/screenshot maker where I made the picture at the top of this post.
Sorry, no Friday the 13th stuff this time, but I did post a short video on Bluesky and Instagram!
2026: Let’s take it to the stage, sucka
January 23rd, 2026 by PrimeOp
A little later than I’d planned, here’s the first newness for 2026!
– Mario series: added SMB2 select screen wait poses for Mario, Luigi, Princess Peach (80s and later design), and Toad. Tried to make them look even more like the classic art (usually by Yoichi Kotabe) while fitting the earlier sprites I’d made.
– Valis: An all-new Yuko (or Yuuko) sprite with a pose mostly based on older artwork.
– Illmosis: Nutroll gets a new sprite that reworks the base used for the sign-holding sprites from 2025, and the guards from the Inborn Correctional Institute (or Inborn Containment Institute) get an updated design and two uniform colors.
– Mega Man: a sprite of Mega Man looking at the camera with his arms down. Honestly, it’s the 2024 test sprite from when I tried to start my own style of Mega Man sprites that still kept the MvC flavor, I just didn’t think it had any use until now.
All new custom sprites were added to the GFX Generators, which I used to make the screenshots for this update. Also added was the Super Mario Bros. 2 select screen, where you can make up your own lineups!
It’s been kind of a rough month so far, so I’ve got some unfinished stuff that was supposed to go in this update, and either it’ll be added later or I’ll make a separate small update!
GFX Generator: Select Player: An offshoot of the main fighter-sized generator that focuses on a few specific “Select Player” screenstyles like the new Super Mario Bros 2. screen and groups together a few suitable facing-the-camera sprites in “Select Screen – SMB2 – ” character categories right at the top (including a few who are comically too tall). If enough of you let me know that you like this offshoot and the SMB2 select stage, I’ll do more for it!
edit January 28, 2026: I’m on UpScrolled now, but it’s still app-only, so I won’t be active on there as much for now. But I’m posting a link to my first postt there so people know it’s really me.
edit January 30, 2026: here’s a short video based on this update and some other things I’ve been working on this month
Kickstarter – Pizza Kidd: If you hang out in pixel or beat ’em up circles online, you may have seen previews and WIP shots and footage of the Pizza Kidd project over the years, so now it’s the fans’ turn to get a slice of the action:
Time to close out 2025 with the last update of the year!
Custom Sprites: made various gallery fixes thanks to a site visitor who sent me a list. I also made some adjustments to a couple of sprites.
– Shao-lin’s Road: adjusted Wanpyou’s proportions
– G.I.JOE: Made the new Stalker calm stand sprite a bit taller. I’m still going back-and-forth about how tall the new G.I.JOE/soldier template should be (somewhere between Street Fighter Alpha/Zero height and Marvel-Capcom height), so I’ll have to make a more solid decision before I do more.
I’ve been going almost non-stop since October (or earlier) and haven’t really had much time to relax, so I’m taking a bit of a break before I get back to work on the site and videos. The first 2026 update for this site will probably hit in the last half of January.
Current plans for 2026: The few I’ll admit to working on are easing back into making line art on a regular basis (AI sloposphere be damned) and some new image generator fun. And, because people are surprisingly demanding it, more Nutroll! Thanks for coming through in 2025 and hopefully 2026 will be a better year!
Outside news:
Sadly, it looks like River City Ransom: Underground is going to be delisted soon, so buy it on Steam while you can. I backed the Kickstarter and it’s still one of my favorite unexpected series returns, especially for a beat ’em up. I hope the people who worked on it can find a way to get it back out there later.
A public demo for the IKEMEN-powered “CAPCOM vs Square: Parallel Destinies” fan game is available on the project’s website!
There’s a video up for Astro (a.k.a. Scorpion) in the Final Fight Forever (ver 0.33) OpenBOR project!
The download link is on the video’s page. I was honored to make some of the select portraits for the project, and Astro’s may be one of the best I drew. I downloaded the latest version and definitely plan to see how he plays when I get the time.
Toy Update December 2025
December 24th, 2025 by PrimeOp
While it’s no surprise that there’s a toy-related update waiting for you on Christmas Eve, the real surprise is that you’re finally getting some game-related sprites!
Custom Sprites:
– Toy Pop: new gallery with brand-new sprites of heroes Pino and Acha!
– G.I.JOE: adds new pose for Hawk with a modified “calm stand” base (like a few other G.I.JOE original 13 characters this year) and updated his 2019 sprite to match it.
– Princess of Power: (added Dec. 25th) Glimmer
The new sprites and mini-logo were added to the main GFX Generator, where I made the pic at the top of this post. Also, a new background with the Playmates Teenage Mutant Ninja Turtles toyline was added to the Group, Vs., MvC ending, 88×136, and box screenstyles!
ToyBoss: I planned to have more pictures, but pre-orders of two of the figures that were going to be in those pictures have been delayed (the Kirby Nendo reissue got delayed to next May!). But today’s update finally adds pics of the Punisher/Nick Fury two-pack based on Capcom’s arcade game, and retaking the line-up of the Konami X-Men with the new Cyclops/Marvel Girl two-pack. But I also made huge progress catching up on Jakks’ Sega figures, finally getting the Altered Beast Werewolf, Shinobi Joe Musashi, Golden Axe’s Gilius Thunderhead (now I have him in TWO scales!), and Streets of Rage’s Roo! Jakks’ scale for these hover around 5-inches, but I think some fit in with other scales. I took a few pics to show how they look next to 52Toys 4-inch scale Capcom line. So while most of them look big compared to the others, the Werewolf fits.
Whatever it is you celebrate around this time of year, I hope it’s a good, safe, and peaceful one!
DISCLAIMER: All characters are copyrighted to the characters who own them. Used without permission, but with respect and love with the intent to spread the honor games of the past and the creativity of their creators. This is just a fan site. ScrollBoss, all its reviews & original written text are copyrighted by James Beaver and aren't to be copied without permission or credit.