Castlevania: Symphony of the Night (Playstation)
200x100 GFX Company: Konami
Genre: Platformer
Released: USA: 1997
(from the U.S. manual)
Prologue

It was Richter Belmont, the legendary vampire hunter, who succeeded in finally ending the menace of Count Dracula, Lord of the Vampires who had been brought back from the grave by the dark priest Shaft.

However, one night 4 years later, under the glare of a full moon, Richter mysteriously vanished.

With no idea of where to begin her search, Maria Renard set out to look for him. It was then that fate intervened. Castlevania, the castle of Dracula, which is rumored to appear once every century, suddenly materialized from out of the mist as if to show her the way.

Meanwhile, powerful forces were struggling for the soul of a man named Alucard. The very same Alucard who had teamed up with Trevor Belmont to battle his immortal father, Count Vlad Tepes Dracula.

Alucard, in order to purge the world of his own cursed blood line, had submerged his vampiric powers and entered into what was suppoed to be an eternal slumber. But now, he is awake and aware of the evil once again at work in his homeland.

The time has once again come for the forces of Good and Evil to engage in their ancient battle. Dracula's castle beckons you.

And no man can say who shall emerge victorious.
Player Characters:
Alucard Richter Belmont
Enemy Characters:
Dracula Orlox Succubus
Other Characters:
Maria Renard
Screenshots:
(click to see full size)
Start screen
Dracula, THAT'S DEEP.
Karasuman's grand entrance
Shield Rod + Iron Shield = Hell of being cut to pieces.
Alucard must stand and face the hound of hell or rot inside a corpse's shell.
Other Versions of the Game:
ScrollBoss Secton Links:
Sprites - SOTN sprites on the Castlevania sprite page.
Custom Sprites - Castlevania sprite edits including Alucard and Dracula
Logos - Castlevania logos
Mini Logos - Castlevania logos in the Konami section
Review - Review


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