First of all, just in case you didn’t come in through the front door, check out the new and improved index page. That new index pic is YEARS in the making, because I wanted the new version to have 0% sprite edits. That’s all scratch-made, including a sprite done for the new group shot and can’t be found in the galleries yet. I’ll let you find him for yourself. That external link icon set is new, too. Like a lot of the things in this update, it’s long overdue, so let’s get to the rest of it.

Info Center: After years of neglect, the Game Index, Company Index, S-Files/Character profiles and Definition/Vernacula-X sections have been recoded and the main page itself has a new pic with site character Vonetta (a.k.a. Vernacula). She’s in charge of the Info Center and likes the place to be quiet, so keep the noise down while you’re in there.. The pages mostly look the same, but there were a lot of little fixes and improvements to a lot of entries, and the new system I’m using for all of them makes it easy to make changes in the future. Unfortunately, since I’ve been working on this here-and-there since mid-2017, I don’t remember all the brand new pages, so this is a partial list:
– Definitions: Doppelgänger, fighting game, fixed screen, frankensprite, head swap, tile
– S-Files: Billy Lee, Jimmy Lee

Custom Sprites: there are now separate galleries for Alex Kidd, Ghosts ‘n Goblins, Ninja Gaiden, the Zelda series
Ghosts ‘n Goblins: a new scratch-made Arthur sprite.
Mega Man: a new scratch-made MvC1-style Mega Man sprite.
Data East: Santos (Trio the Punch)
Konami: Solid Snake (MGS)
Sega: Mary (Quartet)
Marvel: Black Cat (Spider-Man arcade fighting stance)
Illmosis: a new sprite of Vonetta (a.k.a. Vernacula)

Sprites: lots of behind-the-scenes work was done on nearly all the galleries, mostly switching to the new image display format. There are a few new things, though.
Golden Axe: the Duel: all arcade big portraits are now there (and separate) and an new .GIF of the final boss.
P.O.W.: new gallery with sprites of the player characters.

Mini-logos:
Konami: Metal Gear Solid

GFX Generators: All of the new custom sprites and mini-logo have been added to the main generator, where The Mego WGSH set-up gets a better set of Konami face circles.

**wipes brow** That’s all for now. Please let me know if you run into any errors or broken parts of the site, because this update changed at least 40% of the site!

This site has spent most of this year celebrating the 25th anniversary of 1989, easily one of the most llama butt-whipping years in the history of video games. It’s so dense with digital greatness that I couldn’t give dap to all things to which dap is due, even with nearly a year to work on the theme. The clock is winding down and this update is an attempt to strengthen the custom sprite galleries (and image generator banks) of those games.




Custom Sprites – The following changes were made to the galleries:
Data East: Karnov (new scratch-made sprites in outfits from Karnov, Bad Dudes, Sly Spy and Trio the Punch)
Capcom: Crash Man, Strobaya (Strider)
Final Fight: Damnd and Jessica Haggar
Konami: Strongwoman from S.P.Y.: Special Project Y
Sega: Joe Musashi (1 new sprite, 1 improved sprite), Yamato, Neo-Zeed Leader, Queen of the Oasis
Golden Axe: new gallery page with new Gilius Thunderhead sprite
Tecmo: Ryu Hayabusa, Irene Lew
TMNT: Raphael

GFX Generator – All new sprites were added to the proper characters (they’re at the top of the “Update” character list). There’s also a new background: the 1989 arcade!


YouTube user Cralfer put together a video that showcases many of the multi-plane beat ’em ups released before Final Fight was in 1989. You’ll see a lot of obscure titles in here!


That’s all for this update, but don’t be surprised to see a bit more newness added to the site before the year is out. Also, even after the year-long 1989 theme is over, I’ve decided that every August 9th (1989) will be dedicated to 1989’s Revenge. Take care and I hope your holidays are happy!