So, what’s new? Nearly the entire website. I’ve spent bits of the last four months having to get this site (and illmosis.net and Beans vs. Cornbread) ready for a server upgrade. That’s a nice way of saying “fixing up my old crappy code with new less-crappy code,” along with replacing depreciated programming that’d either carpet the site with warnings or make the entire website doo-doo on itself. The Image Generators were the toughest to fix, they’re more complex than the rest of this site, Illmosis, and BvsC put together, multiplied by five with cheese on top. To be honest, I spent a lot of time making sure this website keeps working and make sure it looks almost exactly the same. So what’s really new? Almost nothing. I’ll still have to keep an eye out for errors, so please let me know if you find any.

Custom Sprites: separated gallery pages for ESWAT, Kiki Kai Kai (Pocky and Rocky), and Taito’s Ninja Warriors. Also added today:
Gain Ground (new gallery): redrawn sprite of Betty
Pengo (new gallery): Pengo (and friends), Sno-Bees
– Marvel Comics: a new scratch-made Hawkeye sprite in his Avengers #189 cover pose, (drawn by John Byrne) to replace the old Capcom sprite edit

ToyBoss/Toybox: You can now see the new header for this section that would’ve been part of last week’s update, but wasn’t seen until now because part of its code was tied into the all-around site coding update.

(edit 2023 September 5th): All of these were added to the GFX Image Generators where you can make images like the one at the top of this post and this one…


… which mentions that I’ve added new colors to the ‘ScrollBoss bunnysuit ladies’ extra palettes, including some all-new skin colors, and even added a new ‘lipstick’ extra palette to let you choose that. Getting the image generators to work was probably the hardest task in redoing this site’s code, and I rewrote a lot of the extra palette code from scratch, so adding a bunch of new colors to the bunnysuit ladies seemed like a fun way to celebrate (and push the limits of the feature). Characters with that feature now have a special section near the top of the character list, too. Now that I know it works on the rewritten site, I’ll be adding the feature to more characters in future updates.


I know what some of you are thinking. “One of those sprites seems a bit out of place.” Well, just consider it a preview for something else I’ve been working on this year.


Elsewhere, Arcade Quartermaster’s new shrines of the month are in: Gang Wars (Alpha Denshi/ADK) and Caveman Ninja (Data East). Weird timing, because Shadi planned this out way in advance, at the same time I was working on this year’s Revenge of 1989 update with sprites of Jackie and Mike from Gang Wars.

Before I go into the update, I’m just letting you know that the Project Sen Kickstarter still needs help with less than three days to go.



GFX Generators

Sen, the star of Project Sen, joins the generator, along with Betty, one of the three starter warriors from Sega’s Gain Ground. The good guys from Bad Dudes, Blade and Striker, have all-new sprites (not Guile/Cody edits like the earlier stuff). SNK’s Ryuhaku Todoh and Hon-Fu were quietly added to the generator a while back when I was doing some behind-the scenes work on the character files.

Custom Sprites – Two new scratch-made Bad Dudes sprites added to the Data East gallery. Gain Ground’s Betty was added to the Sega Gallery.

Game Index – Gain Ground (arcade), Ghouls ‘n Ghosts (arcade), Kuri Kinton (arcade) added.

Logo Index – Gain Ground (arcade static and animated) added.


Arcade Quartermaster had a big update (new Mortal Kombat II and Virtua Fighter shrines), so check out the newness there, along with the updated shrines (including the MK I shrine)!


Siliconera has been posting translations of interviews with the M2 team about their work on Sega’s 3D Remaster series for the Nintendo 3DS. Anyone who thought those games were just cheaply-modified emulations will learn that the project is quite the opposite by reading these interviews. The latest one is about Sonic the Hedgehog, but one of the more interesting ideas in the interview is the Giga Drive. What is it? I’m not telling you jack squat, because I couldn’t do the idea justice. Just read the article!