Here’s part two of the Halloween update:

GFX Generators – The Vampire Savior 2 VS. screen has been upgraded to use that game’s name graphics. All Darkstalkers characters and one Castlevania character can use them. New characters have been added and the breakdown is like this:
Capcom: Jedah, Lei-Lei
Nintendo (new!): Mario (with alt. palettes), Samus Aran (no armor & Zero Suit shared palettes)
Konami: Death, Belmont Clan (Simon/Trevor with lots of alt. palettes)
IREM: Thomas/Vigilante gets his black and white outfit from Kung-Fu, the NES version of Kung-Fu Master.

Custom Sprites – Simon Belmont (NES stance) added to the Konami page. I plan to improve it a bit more before I use it as a base for other versions of the outfit.

Mini-logos – Jedah was added to the Capcom section, Samus (NES style) was added to the Nintendo section and Trevor (Belmont) was added to the Konami section.

I’ve also done some horror and NES themed updates on Illmosis for the last few weeks with new art of Death and Medusa from Castlevania and the Bubble Head Nurse from Silent Hill.

I have some artwork and commission projects that need to get done so the update is kind of light. Luckily I finished something before things got thick…

Custom Sprite Packs: Ladies and Gentlemen, the set is complete:

Jake’s SFA-style sprite set is now ready to be downloaded. This completes the four-man group of lowest-level thugs from Final Fight. There will probably be additions and improvements to these in the future but it’s good to have the basics of the whole group finally done. This will also be this year’s last Custom Sprite Pack for Project:Drone. Things are getting busy like Kid ‘n Play so it’s time to put that project on pause. I don’t know how many more drone characters I’ll take a shot at next year but I have a few ideas.

GFX Generators – The following backgrounds were added to the GroupShot Maker:
Apocalypse Now! (MSHvsSF and XMvsSF versions)
SFA3 stages: Cody, Rolento, Ryu and Sodom
Darkstalkers: Demitri
Justice League Task Force: Wonder Woman

BTW: Check out Illmosis this coming weekend if you’re a Pac-Man fan. That’s all I’m sayin’ for now.

Custom Sprite Downloads – the “Simons (SFA-style)” sprite set is finally done and available on that page. ALSO: please re-download Dug because the earlier version had a few pixels cut off the boots in two frames. Those have now been fixed. I’d have made a video to show you Simons in action but my internet connection is still messed up. You’ll have to wait a while longer for Jake because I have some other projects that need some serious attention. The wait won’t be all that long since the new stuff is mostly just hair and goatees. I’ll probably make one last demo video for them using the OpenBoR engine.

GFX Generators


edit (2:09 PM EST) : I threw a few more things into the update
New character: Deadshot (with mini-logo)
Updated characters: Capt. Commando, Gambit, Jin, Sabretooth (alt palettes and Birdie, his assistant), Spider-Man, and Venom


Finally, I had Clash at Demonhead on the brain after reading the Scott Pilgrim books and seeing the film and finally noticed that I didn’t have ANYTHING about that game on this site other than the game’s logo. It’s odd because it’s one of the many games that I could only rent and never saw in stores during it’s run right along with River City Ransom and Ogre Battle. I think some graphics from it were part of the infamous “Lost Folders” situation from 2005 after horrible HD crash. This update rights that wrong in many of the following section updates:

Sprite Index– new Clash at Demonhead page with a few sprites and animations.
Game Index – Clash at Demonhead (NES)
Company Index – Vic Tokai
Logos – animated Clash at Demonhead (only the main loop)
Mini-logos – Darkseid and Deadshot
1989 – Hey, guess what game was added to the 1989 list? Clash at Demonhead? Well, yeah.

GFX Generators – Vs. Maker now crops portraits according the screenstyle. I planned to do this sooner but delayed it because I also planned on re-arranging the screenstyle data file structure because they’re getting messy. This lets you use the bigger portraits (like the Vampire Hunter/Savior 2 win portraits) and crops them so they don’t cross over into parts of the screen they shouldn’t be in.

New characters: Apocalypse, Dhalsim

Commando!

Captain, Ninja and Baby were updated to have the proper sprites to recreate the scene. Baby Commando’s sprite in the game isn’t complete so I made a partially filled-in edit of it just for use with the group pose. Just keep him in the back and covered up. I’ll get that finished some day.

Minilogos – Dhalsim

This is going to be the last weekly post for a while. There are some other projects I need to get done (including a commission) so it’s time to switch gear to that for a while. The next update should be in two weeks which should give me enough time to finish the current commission, work on some art and finally finish those Simmons sprites. Maybe my internet connection will be fixed by then so it won’t take nearly a minute to upload three screenshots that total to 5.28 KB. So updates will be every two weeks again. I still plan to do that superhero-based update this year and there could be more surprises depending on how many things I can get finished. See you in two weeks.

BTW: Please go to the theater to see Scott Pilgrim.

I’m giving one last little booster shot to the update and then I’m going to get some long-needed rest:


Gfx Generators – Once again, just a few small additions:

GroupShot Scenes: TMNT: Turtles in Time – Vs. Stage (customized and partly redrawn. Still need to redo the fence and pipes), Dungeons & Dragons – SOM title screen, Golden Axe Vs. stage 01 (with arcade graphics), Vampire Hunter/Savior 2 – Deserted Chateau.

GroupShot Maker only: Ninja Commando, Baby Commando, Mummy Commando, Mad Gear thugs (Bred, Dug, Jake and Simmons in one char slot) and Jubilee


… and that’s it for now. The update schedule will return to it’s irregular-but-usually-every-two-weeks format. I have some line art and comic projects that I need to get back to but the spirit of the anniversary will continue all this year. Here are a few upcoming things:

Jake and Simmons: I’m currently working on the vests and you can see previews in both the GroupShot Maker and the 2010 Brawlstreet banner picture where Simmons is catching Adam’s elbow. Simmons will probably be first because I’m still working out how I’ll draw Jake’s beard.

Minus World: There are three of the old articles that still need to be redone and returned and two can easily be merged into one topic. One needs more artwork even though I’ve been drawing pictures of this for years and not really telling anyone.

Comic book/cartoon/toy update: Due to the spotty Time-Warner internet connection everyone in this area seems to be having, There’s no way I’m doing a giant update like I did this Monday until it gets fixed. I’ll probably make it a series of updates with lots of new geek genre additions.

That’s all for now. Have a good weekend and check out Illmosis on Sunday to see the whole picture from that new “Most Evil” MW article and progress sprites for Radd Spencer and Lord J.

Ten years ago today, the website ScrollBoss was born. Ten days ago, this site reached it’s 100,000th hit since mid-2005 when I had to reset my counter after moving to Dreamhost. Not bad for a place that I really don’t promote much. This big update wasn’t made to pat myself on the back. It’s a gift to you people who stop in to see what’s new and haven’t just given up on waiting for this place to get it’s act together. You really keep this place going by showing up, linking to it, giving positive feedback and more. The updates haven’t been as big as they used to be since I’ve been busy with so many other things, mostly my non-pixel art, so I think I owe you all a big, crazy update like this.

Almost the Entire Site – Just another slight update with more visual touches than the last one. There will be more tweaks as time go on. Please let me know if there are any broken pages due to the changes. Certain areas are being grouped together with pagetop navigation that will hopefully make casual browsing a bit easier. The biggest change is the “Info Center” group with the S-File character profiles, Game Index, Company Index and Vernacula-X glossary. Other little changes include the new graphic in the corner of some pages. Yes, the jumpkick-S is gone.

Custom Sprites – First of all, the entire Custom Sprite section got a big rewrite. Except for three pages, every gallery was converted to the same system used for many of the regular sprite galleries. This system lets me reuse gallery parts on multiple pages and other crazy things you’ll see as this site continues to evolve. There are also a lot of new edits and sprites in this update. Here’s a page-by-page breakdown on where to find the new stuff:
Activision (new page!): Pitfall Harry
Atlus (new page!): Allen and Sheena from Run Saber
Capcom: Cody (FF flyer pose), Radd Spencer (from scratch)
Jaleco: Douglas Bild, Kazan and Lord J (from scratch) taunts added, Rick Norton fighting pose added and taunt improved, Dieter/Iceman (Brawl Bros/RBR Final Boss) and Ride (Rushing Beat 1)
Konami: Sledge from Crime Fighters 2/Vendetta. Blood’s jab (from the Brawlstreet banner) finally added.
Namco: Albatross and Leila from Rolling Thunder
Nintendo: Samus in her NES & SNES non-armored forms and the Zero Suit.
Sega: Joe Musashi, Ax Battler and Gilius Thunderhead in magic-use pose. Solo versions of the SoR1 Adam and Blaze intro sprites added.
Taito: Sonic Blast Man
Technos: Jeff (headswap version from DD1) added along with new Billy and Jimmy Lee sprites. Also, the CvS Alex and Ryan sprites seen in the Vs. Maker were added to the Kunio-Kun section.
DC: Green Lantern John Stewart, Darkseid
Marvel: Deadpool (yes, finally) in a familiar pose.

Minilogos – Charlie (Capcom), Moon Knight, Rick Norton, Douglas Bild, Kazan, Sonic Blast Man (even if you can barely read it)

the Minus World – One of the last articles from the 2000-2002 time of the section has just been remastered. It’s all about The most evil man in video game history. The Minus World is another site section that got a slight style update.

Graphic Generators – Vs. Maker got a slight engine update that you’ll barely notice except that you can click on the small screenstyle pictures and see the full-sized versions. There are also new characters but I’ll save that for later. The biggest news is that there’s a NEW generator called the GroupShot Maker:


It’s a lot like the Vs. Maker but you can make group shots with sprites. You’ll find more variations in the pictures sizes with this one. There’s one screen that lets you recreate a classic title screen formation in a 160×160 pic.

Characters (for both):
New characters: Bionic Commando, Charlie, Darkseid, Deadpool, Douglas Bild, GL John Stewart, Kazan, Rick Norton, Sonic Blast Man
New sprites: Cody, Lee Bros., Adam Hunter, Blaze Fielding, Gilius Thunderhead, Spider-Man
New sprites + pal enabled: Ax Battler, M.Bison (CvS)
GroupShot New sprites + pal enabled: Albatross, Leila
New characters (GroupShot only): Kazan, Wendy Milan, Lord J, Blood, Sledge, the Brave One (Magic Sword)

1989 – the Beat-em-up article was improved.

While that’s all there is to this update, it’s not all of what I wanted to finish. In fact, it’s not even close. Since I still considered this a year-long celebration, you’ll see a few more big updates sprinkled through the rest of the year like a big comic book-related update, a MUGEN-y update and so-on. I hope you enjoy this update and have more fun with it than I had making it. Enjoy the new stuff in the generators and please let me know if something got broken in the update. Thanks for showing up and I’ll see you later this week! Yes, that means there’s another update coming.

edit (1:51 PM EST) : I was so busy that I sadly forgot to add another kind contribution from Mrgrill247 and Anapan to the Sprite Rips page a few weeks ago. That has now been fixed because their pack of Castlevania:SotN Maria aligned sprites are now on that page.

I also updated most of the Company Index pages again because some were still linking to older versions of the Custom Sprite pages.

This update isn’t big but it’s important. It’s the first full update from the NewNew Computer that doesn’t freeze or spontaneously restart. It’s also a crossover update with my Illmosis art/comic site for the last update for Twofold month. He’s one of my original characters (please dont steal lolololol) and I devoted most of this month to working on stuff for him. He’s a ninja so I decided to celebrate here by making this update full of

Game Index – Beats of Rage, the Ninja Kids, Ninja Gaiden (arcade) and Ninja Warriors (SNES) added.

Minus World – An all-new article was added to the Minus World section. One word: Sidbillies. There are ninjas in that too!

Vs. Mode – You may want to check out the Vs. Mode index page. The poll fight feature isn’t back, but it’s much closer than it’s ever been since 2002. It should be ready by early 2010 but future teasers and tests for it will make it clear why it’s taking a lot of work. There’s a test of the “Fight Archive” page using the old Superninja 2002 battle.

MugenBoss – The miscolored pixels on the log in the “Karate Champ Alpha – Stage 4” stage finally got fixed. There are no ninjas in it but the stage is compatible with most ninja characters in MUGEN. Also, in case you haven’t heard, Elecbyte, the creators of MUGEN, are back. Fo’rilla. Check out their new site and see what they’ve been up to.

Sprites – Along with a redesign for the Final Fight sprite hub page, sprites, animations and cinema pics were added to the Final Fight 3 page. A few Samus sprites and items from the NES game were added to the Metroid page. Strider Hiryu’s fighting stance and taunt were added to the Marvel vs. Capcom page. One sprite of each Ninja Kid from the Taito game was added to the Taito page.

Custom Sprites – New sprite edits of Kazan and Wendy Milan (Rushing Beat series) and Kunoichi (Ninja Warriors) were added to the Game Related page along with improved versions of Kazan and Wendy’s earlier edits. Lex Luthor jumpsuit sprite updated on the DC page and in the Vs. Maker generator.

Logos – various versions of Caveman Ninja (arcade), Kid Niki (arcade), Kirby Super Star, Mirai Ninja, Ninja Kids, Ninja Gaiden II (NES, Ninja Gaiden Trilogy, Ninja Spirit, Ninja Warriors (SNES & SF), Spider-Man and the X-Men and Super Metroid added.

Minilogos – A group of great Wrestling minilogos made in the 64×26 format have been donated by Sage Freehaven along with new minilogos for Balrog, M.Bison, Martian Manhunter.

Graphic Generators

The Vs. Maker Balrog and Bison finally get their own logos and Martian Manhunter gets a more recent one. Not much of a surprise if you’re reading these in order. Here’s a surprise thought: my character, Twofold, was added with an all-new sprite made from scratch along with a portrait and minilogo. How’s that for a site crossover?

Updates will be back to almost every two weeks again now that the new computer is all sorted out and the programs are working. Thanks for stopping in and I hope you enjoy the update.

(archived news post)

MugenBoss – I’m guest-hosting some stuff that guys like Kiwi, Magus, WarmachineX (of the very cool Warmachine Madness board) and others did back in the day.

There’s nothing new here but the new stages include some stages based on Marvel and DC Comics, G.I.JOE and Masters of the Universe. There’s a page just for them in this link.

These stages and the ThunderCats Cat’s Lair stage that Kiwi and Shin Otaru did lead me to put together an index for stuff related to toys and cartoons. There are only three stages in that index now but I’m sure there’ll be more. Check out the page in this link. The Items Index page got a slight redesign and now links to the company-specific MUGEN indexes too.

Vs. Maker – New engine update includes… oval shadows:

Fancy, ain’t it? It’s not? Whatever. It works but only a few new test screenstyles use it since that part of the system still has a big rewrite coming.

New characters include Adam Hunter, Mr. X (Streets of Rage), Joker, Lex Luthor, the Flash, Martian Manhunter, Solomon Grundy, Star Sapphire.

Sprite Edits – I had to make at least two non-G.I.JOE sprite edits for the Toys and ‘Toons graphic used in it’s MUGEN index so I made He-Man and Lion-O. Those are on the brand-new Toys and Cartoons custom sprite page. The Flash, Joker, Lex Luthor & Solomon Grundy added to DC Comics page.

Mini-logos – Edi.E, Metamorpho, Mr. Fantastic, Mr. X, Lex Luthor, the Question, Scarlet Witch, Star Sapphire, Solomon Grundy, the Thing, Tyrant, Vision added.

Articles – The Game List was updated for the first time since last December. Along with some random stuff, I bought the first Midway and SNK compilations which will help in a future article I plan to write about why I love game compilations and why they’re great even in a DLC world.

Last week’s Illmosis update had an early version of something that you’ll see in the Minus World section sooner or later: Poison vs. Billy. Computer problems kept me from getting this fully colored and also slowed down work on everything else in this update. Unfortunately, the updates will continue to be small until things get fixed.