The convention is over and was fun. Check out the main Illmosis site to see more about that along with the flyer I was giving out and the scratch-made sprite that’s on it.

Mini Logos – There is at least one new minilogo for each letter of the alphabet. Seriously.

Atari/Midway/Williams: Gauntlet
Capcom: Bionic Commando, Darkstalkers, J, Marvel vs. Capcom, Street Fighter II
Data East: Bad Dudes (cover/marquee/flyer style), Chelnov, Dragonninja
DC Comics: Isis
IREM: Kid Niki, Undercover Cops
Konami: Castlevania
Marvel: Havok, X-Men
Nintendo: Link, Wario, Zelda
Sega: Electra, Onihime, Quartet, Roo, Victy, Yasha
SNK: Art of Fighting, Fatal Fury
Tecmo: Ninja Gaiden

I needed a lot of new logos thanks to a new feature in the Graphic Generators and noticed that I had a lot of letters in a row. I thought it would be fun to try and finish the rest of the alphabet in time for the update, a fact that will probably be used against me in a psyche evaluation. It also gave me an excuse to use that post title. Thanks to Buyog and WillyFourEyes for helping with suggestions for P(engo) and W(ario) over Twitter. I also fixed quite a few earlier mini logos by filling some with empty space to fit the 64×26 size limit and edited a few that were too big since I didn’t know what the size limits were then. I still need to fix a few, though. This will make it easier for anyone who wants to make a graphic font from the logos.

Graphic Generators – I added another minor feature to the engine that streamlines the mini logo choice process for certain styles with one logo AND adds a list of theme-specific logos to the list. This has been enabled on the Capcom, Sega and SNK game boxes to add a list of game minilogos to the choices.

Characters added: Dragonninja (enemy drones from Bad Dudes), Havok
Characters updated: Balrog (sprites), Vega (sprites), X-23 (custom X-Men:CotA name graphic). Bad Dudes, Electra, Radd Spencer had their new mini logos added to their options.

Game Logos – Alisia Dragoon, Atomic Runner Chelnov (arcade & Genesis), B. Rap Boys, Bare Knuckle 2, Cabal, D. D. Crew, Elevator Action, Fantasy, Geostorm, Hissatsu Buraiken, the Legend of Zelda: A Link to the Past, Quartet, Sly Spy/Secret Agent (with and without background field), Undercover Cops

I’m still getting ready for the All-Americon comic convention in May so the updates are still light and random. I’m also taking this chance to do some clean up work on a few things at random like getting the weblog to look more like the site.

Custom Sprites – X-23 sprite edit added to the Marvel page. Also: credits now link to the company page when a company is listed and will also link to individual people once I get the creator profiles started.

Sprites – Comic Book spites hub, Ninja Gaiden pages updated and redone. Violent Storm updated with new sprites including some animated fighting stances.

Logos – Dark Adventure, Express Raider, Rolling Thunder

Mini Logos – New logos added to the following sections:
– DC Comics: Poison Ivy
– Capcom: Roxy, Poison
– Marvel: Mystique
– Namco: Rolling Thunder, Wonder Momo
– Sega: Alien Storm, Shinobi (arcade), Streets of Rage (red, blue, white cover style)

Graphic Generators – X-23 (no logo yet) added to the Marvel section. Joe Musashi gets updated with another sprite and other mini logos. Poison/Roxy updated with new logos.


Rinry (of RinryGameGame fame) posted a video review of the Retro Duo system that lets you play most NES and SNES carts. This answered many of the questions I wondered about including the sound, an issue with many current retro systems. Check it out:


I’ll mention the All-Americon comic convention in Warren, Ohio on May 15th that I’ll have a table for. I’ll be selling art prints and hanging out with other scribblers and comic fans. A lot of really cool artists came to the last one and most of them seem to be coming back for part two. It only costs $2 to get in so stop in if you can! I’ll be handing out copies of last year’s Illmosis Party Flyer (with a special appearance by Endless Duck from that Silver Surfer picture) to give out even if you don’t buy anything.

There have been some minor adjustments to the sidemenu navigation including the new Info Center page that leads to the Game Index, Company Index, S-Files, Vernacula-X and information-related things like that.

GFX Generators New characters to celebrate the release of Marvel vs. Capcom 3: She-Hulk, Tron Bonne and Taskmaster (with a new sprite edit). Captain America has new palettes.

Custom Sprites – She-Hulk and a new Taskmaster taunt sprite added to the Marvel gallery.

Sprites – New Denjin Makai page started with a few sprites of the heroes along with their pictures from the intro and their portraits. Villains and more will be added in a future update then I’ll move on to finally getting some Guardians/DM2 stuff here. Added two six-player cinema graphics to the X-Men (Konami arcade) gallery.

Sprite Rip Downloads – MrGrill247 kindly passed along some more rips made by Makron in the form of some background parts from Guardians/Denjin Makai II.

Logo Index – Four Denjin Makai series logos (Denjin Makai, Denjin Makai II/Guardians and Ghost Chaser Densei), two Shock Troopers (parts 1 and 2) and one Earthworm Jim added.

Mini-logos – Tron Bonne added to the Capcom section and Taskmaster added to the Marvel section.

Game List – Another surprise gift leads to a new addition to the list: Marvel vs. Capcom 3. The She-Hulk and Taskmaster sprites were done before I got it so I had to use video stills for pose reference. Reference should be a bit easier for me now.


Wizzy, creator of authentic-sounding CPS2-style remixes and original music that can go toe-to-toe with Capcom’s BGM’s, has an announcement:

As the Tiny Titans would say, “AW YEAH MAN!” Hit the video’s page for more details and download links while remembering to subscribe to his channel. You won’t be sorry, my friends.

Also, Happy Gaming, I mean, Happy Belated Birthday to Rinry of RinryGameGame!

Sorry for the taking so long to get this update but technical difficulties held it back for one week so I decided to keep adding things to make up for that wait.

GFX Generators – The first thing you’ll notice is that they’ve de-uglified. They share a new layout template lets me make changes to any generator using that engine by working on one file. I didn’t want to improve on the generators’ look until I had that mod in place. You can now disable individual characters in the second menu of the GroupShot generator. Finished pictures now have a timestamp at the end of the file’s name so you can save multiple images on a devices that won’t let you change file names or make it a pain to do so. No one complained about it but I’m all about trying to figure out problems before they happen. The character update isn’t that deep this time but you’ll find lots of new screenstyles and most have secondary options for more backgrounds. I also ironed out a minor big in the GroupShot that messed up the placement of some characters. Those adjustments made many of these newly-added GroupShot game box tributes possible.

GroupShot Maker styles: Kenner’s Super Powers toy card, Capcom’s first and third NES box designs (with many background options), old Konami NES box (with a scratch-made Castlevania background) and SNK NES box.
New characters: Black Canary, Goemon (Konami), Phoenix/Jean Grey (with X-Men CotA name graphic)
Characters updated: Arthur (G’nG) gets a new sprite edit and a fixed sprite, Athena (new sprite), Clark & Ralf (Ikari Warriors minilogo), Darkseid (white logo from Super Powers card) and the Shadow Warriors from Double Dragon (currently just Jeff, Linda, Roper and Willy).

(Update Feb. 5, 2011: Magic Sword hero is fixed with a new Magic Sword mini logo along with being added to the Vs.Maker)

Sprite Index – Enemies and Ending pic added to Burning Fight page.

Custom Sprites – Improved Linda (Double Dragon) sprite edits.

Game Index – Burning Fight (Neo-Geo) and E-SWAT (Arcade) added. Growl (Arcade) updated.

Mini Logos – Black Canary, Darkseid (white logo), Goemon, Ikari Warriors, Phoenix, Shadow Warriors (Double Dragon) added. I also remembered to add Green Arrow’s ’70s and ’80s logos.

Game List – I forgot to add Bionic Commando: Rearmed last time after buying it for the PS3 but it’s added now.

My eyeballs are a bit fried after this one so it will be a while before the next update. I hope you enjoy the update and leave a reply if there are any box tributes or backgrounds you’d like to see. I can’t promise to get them done but I’ll try.

I’m still building up enough content to have a decent update. Beside that preview I posted in the weblog last week, I have some other things done for the generator including minor adjustments to the engine itself. I also have two new GroupShot themes nearly done. Here’s the one I’m 100% done with:

Super Powers by Kenner

This was something I wanted to do for the big Superhero update last year but I decided to go with the Mego package since it could work for both Marvel and DC. The other is ready to go now but I want to add some more optional graphics before I show you. I’ll have this and more ready in the next update.


Breakin’ News


LittleBigPlanet 2 is out now and word on the street is that it’s amazing. It’ll be a while before I can get it but I will get it. Here’s something that a lot of people are missing: the Spacesuit costume is back. It’s only available in special instances so get it now. Go to the PSN store and it’s add-ons section but go to the LittleBigPlanet2 add-ons instead of the regular LBP section. The completely free Spacesuit is in there and works with both LBP 1 and 2.

Wizzy has been on an unstoppable rampage of fine, fine CPS2-style music and this one is just filled with magic:


That cool-looking X sprite is by Camo. Great job on that, too! Check out Wizzy’s YouTube page and subscribe if you like what you hear.

The image generators on this site work but the interface looks uglier than a wet food stamp on a bowling shoe. I know this and I’m working on that. Here’s a preview:

Gfx Generator redesign

Both generators share the same engine to make pictures but the layouts were unique to each one. That meant I had to fix one then copy and paste the new code from one to the other. This didn’t always work. This new version uses a template so I can improve all the generator designs at once. There will be more generators added this year so this will save me a lot of time. There’s still a bit of work to do to make the size more adaptable to different resolutions but it’s mostly done now. This new version will hit the site some time this later month.

Surprise, ninjas! I’m playing Santa Claus by leaving a little toy-related update:

Yo Joe!Yo Joe!

It’s Christmas time so I’ve added a Toy and Cartoon character section to the Graphic Generators. It starts off with He-Man from Masters of the Universe, Lion-O from the Thundercats and various G.I.JOEs and Cobras. The Cobras and Joes have been collected into team-based character choices except for Snake-Eyes and Scarlett who get solo slots since they already had minilogos. I disliked the old Storm Shadow sprite so much that I threw a new one together and it appears in the Generators. Snake-Eyes and Storm Shadow have optional palettes. There will be an update next week and you’ll see the new things from the generator added to the galleries. There is also a theme based on the early G.I. JOE: A Real American Hero figure card in the Group Maker. I know how crazy it is to have single character themes in the Group Maker but they’re just hanging out there until I have enough themes and fix a few things to create the Avatar maker.

Also: There’s a new sprite pack from the Sailor Moon game by Banpresto. These were ripped by Makron (thank you for giving me permission to host them) and it includes some recognizable characters that didn’t make it into the game. It’s not easy to compile things like that so please give Makron credit if you use them in a fan game.

Also, check out Illmosis to see a quick full-color Christmas pic I drew. It’s not game-related this year but you may like it. I’ll be back next week with another small update to wrap up the 10th Anniversary year.

This is just a small update

GFX Generators – The last update added the ability to pick options for certain backgrounds and I said something about future updates taking crazy advantage of that. I’m using the Slam Masters rings as a demonstration for that again. Having different backgrounds and Vs. fonts for the Slam Masters rings was just practice.

Vs. Maker screens:
Slam Masters series rings – Rings and crowds/bgs can now be mixed and more background parts from whole series were added.
X-Men: CotA Vs – Added a few stage preview options.

GroupShot screens:
X-Men: CotA “Moon Night” – with a few bg options.

Custom Sprites – Ken (known as Kevin in the Japanese version) from Street Fighter 2010 has been added to the Capcom page. I just couldn’t let this year slip by without making a sprite edit of him. I also updated the “Then and Now” page to compare the Johnny Storm and Superman sprites along with a more detailed progress chart for street-clothes Cody.

I also made a commissioned from-scratch sprite of a legendary comic book advertising hero and you can see that on the deviantART page in this link. Be sure to check out the work by man who commissioned the sprite!


Good news, everyone: Quartermaster is back with a new URL and highly-updated Capcom and SNK shrines! Shadi has done a ton of work on the shrines and they’re as informative as they are attractive. He doesn’t play favorites and put as much effort into the Black Tiger and Magic Sword shrines as he gives into pages of more well-known games. Please give the place a visit! I apologize that all of my links from here to the new URL aren’t fixed in this update but I’ll get that done as soon as I can.

GFX Generators – I figured that a superhero-related update for the generator needed one new style that both Marvel and DC could use and there was only one obvious choice.


Okay, it’s only obvious to other toy geezers like me. Most of you are too young to remember Mego’s World’s Greatest Super-Heroes toyline (see the Mego Museum site for details) but you may have seen the various tribute lines by Toy Biz, Kenner, Hasbro. Mattel is currently making DC figures with blister cards that mirror the old Mego packages that the new GroupShot screenstyle pays respect to. This lead to two new features for the generator engine. One simple addition is that the minilogos can now appear behind the sprite in some styles. The most important change is that screenstyles now have their own options on the second menu page under the sprite and palette options. The Mego style lets you choose a card color and whether you want the DC or Marvel head portraits on the side. This also let me combine a few older screenstyles that were just palette swaps like Apocalypse Now from X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter or the two versions of SFA’s China stage. The Slammasters Ring now has a few different Ring and Vs. options from both games that you can mix and match parts like this:

Expect to see many more backgrounds take crazy advantage of this in future updates.

New characters: the Atom, Blue Beetle, Captain Cold, Deathstroke, Green Arrow, Robin, Power Girl, Supergirl, Human Torch, Invisible Woman, Mr. Fantastic, the Thing
Character updates: Batman, the Belmonts, Catwoman, Hulk, Iron Man, Joker, Rick Taylor (Splatterhouse), Spider-Man, Superman

GroupShot New screenstyles: Mego – World’s Greatest Super-Heroes
Vs.Maker Updated screenstyes: Slammasters rings (options with multiple ring backgrounds and Vs. graphic)

Custom Sprites
DC: Atoms Ray Palmer and Ryan Choi, Blue Beetle (Ted Kord), Deathstroke, Robin (Tim Drake), Supergirl, Superman
Marvel: the Human Torch (in both flame on and off modes), Mr. Fantastic, The Invisible Woman, Iron Man (two poses in the fan-favorite 4th armor) and the Thing
Konami: Simon Belmont – CV2 outfit
Namco: Rick Taylor – a slight variation to the Splatterhouse 3 sprite.

Minilogo – the Atom (1960s and ‘All-New’), Batman (1970), Captain Cold, Captain Marvel, Deathstroke, Green Arrow (’70s), Riddler (’70s) and Robin (’70s blocky), Supergirl (modern curved) logos added to the DC section. The Falcon, Hulk (’70s-80s angle logo), Human Torch, Invisible Woman added to the Marvel section. New color variants of Aquaman, Shazam and Superman logos added. These were added to the GFX Generator character files as well.

I planned to have more than this but I was worn out from Black Friday comic convention and lack of sleep. I hope this makes up for the lack of comic-related content in the 10th Anniversary update.

edit: Deathstroke was accidentally left out of both the Sprite Gallery and Graphic Generator uploads. I’d like to think Ryan Choi’s vengeful ghost made that happen. That’s been fixed so Slade can now cause kill off interesting characters on this site now. Hooray.

The next real site update will be next week but I’m throwing some extra stuff out there for the funk of it. Here’s what’s cracklin’ today:

GFX Generators – The “name graphic display” part of the second menu has been cleaned up, more Vampire Savior/Hunter 2 name graphics were added (Arthur, Dracula, R.Taylor) and Arthur just got a custom portrait:

Game List – I forgot to mention that I got the best early Christmas present last week. Why should you give a crap? Because the game that I got with it has just been added to the Game List. What game is that? Little Big Planet. I finally have a so-called current gaming console so I’ll be able to work in more content about certain game re-releases and revivals.

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