It’s the final Friday of Final Fight’s 30th anniversary month, so this update is filled with new Final Fight sprites, including many you may have seen in a video a while ago, but there’s a whole new one, too. This update also features other beat ’em up characters and the debut of the NEW Brawlstreet crossover beat ’em up site header on the main menu (you may have to refresh a few times to see it). Let’s get into it!

Custom Sprites:
Final Fight: new sprites of Haggar (FF1 art pose), Axl and Slash (redone, better), Edi. E (scratch-made, FF1 waiting pose), Sodom (made from scratch), Poison (Capcom Fighting All-Stars alt), Dean, Bay Area Dog/Shiro
Double Dragon: Lopar/Roper (new, better standing sprite)
Streets of Rage: Dr. Zan
Kunio-kun: Misako and Kyoko – SD sprites of their Shin Nekketsu Kōha -Kunio-tachi no Banka outfits
IREM: the Vigilante. Kung-Fu Master was finally moved to its own gallery.
Technos: the red shirted bald enemy from Renegade

All sprites have been added to the main image generator, where you can make graphics like the ones I used to show off the sprites here.

Happy Brawlidays on the streets of Metro City from Haggar Claus and (idea by Myruh_Ret2 on Twitter) KramPoison!

A full update drops this Friday, including A LOT of Final Fight sprites!

So after the uploading the “Toys and Trouble” and watching the Joe Bob Briggs Red Christmas marathon on Shudder Friday night, I woke up Saturday thinking that I’d be able to get some rest. Then I go to Twitter and see that people are talking about how it was the anniversary day of Final Fight. I knew December was the month (and had been planning something for it long ahead of time), but could never find anything about the exact day. Even now, I can’t find anything other than the month and the year. Anyway, I couldn’t let the day slip by, so I worked like mad all day to finish (as much as I could) and put it on Twitter and Instagram. It’s not on YouTube yet because it’s not the full version of what I wanted to do. The main thing is that I’ve now made sprites of every hero, enemy and ally in the game, including the characters already brought into the Street Fighter Alpha series. They’re all in the video below:

Things that had to be finished for this clip: the broken wall part of the logo, gradient FIGHT shading, spriting more of Belger’s room and fixing issues with Sodom’s sprite. The new sprites for Axl & Slash, Sodom, Rolento, Edi.E, and Shiro (the Bay Area Dog) aren’t in the galleries YET, but will appear later in the month.

While I’m talking about Final Fight, the “Guy vs. Mad Gear” video isn’t going to make it out before the end of the year. I think I’ve got about 85% of the sprites I need for it. Thing is, I’m just kinda tired. I tried to do too much at once this year (there’s STILL stuff you haven’t seen yet), was too worn out from day job work and it’s going to need more time. It’s probably for the best, because the Showcade video idea made me rethink all my other video ideas, so I think I’ll get that show going stable first before going back to that fight scene. I’ll probably try to take a REAL break after I’m done this year, but then I said that more than once earlier this year.

Stay tuned, though, because this site still has some business to take care of before this year is over!

First things first, if you’re reading this on the site’s main menu, your eyes aren’t deceiving you, the layout’s slightly different. I’ve moved the header, added some new header images (with many more to come) and rearranged a few other things, but I’m not done yet. Please expect more main menu mutations in the near future.

Toybox/ToyBoss: “Wait, there’s a toy section on this site?” Yeah, a small toy section was made for the site back when the game-related figures I wanted were in my ramen-life price range. That was an entire era of G.I. JOE figures ago (the Joe vs. Cobra/Spy Troops/Valor vs. Venom style that most of the customs are in). This was originally going to be part of the Karnovember update, but I kept wanting to make sure it debuted with new things, like new pics of the G.I.JOE Radd Spencer and Rolento customs, because I didn’t have a camera when I finished the last details on the figures and kept forgetting to take shots with the new camera. I also added some other quick pics, including a couple of Marvel beat ’em up and side-scroller teams that I’ve completed in Marvel Legends scale. I’ve got ideas for better photo set-ups in the future, so just know that I didn’t revive this part of the site just to let it rot again.

Game Index: added Spider-Man (arcade)


Custom Sprites:
Masters of the Universe: Mer-Man and Catra (Filmation designs)
G.I. JOE: Hawk (versions 1 and 2)
Horror: because it’s Friday the 13th, Jason has an updated version of the Pt. III outfit/Pt. VII Axe kill pose (seen on the NES cart box). The shading is now closer to the version seen in the Horror 3 vs. 3 print. I also condensed the Friday the 13th section so Jason and his mother have sub-galleries with their older sprites.

As usual, all the new custom sprites have been added to the image generators, and the fighter-scale image generator now has the series 5 G.I.JOE card added to the G.I.JOE layout (with an explosion obviously based on the new Hawk sprite’s shape).