Free as a bird to fly about on stage. Here’s the newness:

New scratch-made sprites of Final Fight’s Poison (USF4 and Final Fight style),Roxy, Axl & Slash, two jail-breakers from Crime City and those hated little thieves from Golden Axe are now in their galleries and in the GFX Generators that use fighting game sprites.



In case you haven’t heard, here’s the idea for the Fine Young Capitalists’ game project:

“We took five women that had never made a game before and said they could make any game they wanted. We would help them create a pitch and in some cases a demo so they could sell their idea.”

Check out the Fine Young Capitalists website and Indiegogo campaign. The worst part will be choosing only one game to vote for. The platformer fan in me wants to see Lux (especially with those game play mechanic ideas), but Afterlife Empire calls out to that part of my soul that was obsessed with Beetlejuice. I hope they find a way to get all five games made eventually. Help them out if you can!


The work I planned to do for this site is still being slowed down. Moving into a different apartment caused the months-old injury to my left arm and back to ache and randomly stop working again, so it’s uncomfortable to sit and work on this stuff as much as I usually do. Still, the September updates will make up for these chumpy August updates. I feel much better and should be able to sling many more pixels next month. BTW: there will be an update at the main Illmosis site soon that includes new fan art of a classic 1989 game character!


The moving is done, I’m hooked up to the internet again and I finally have a chance to rest this weekend. This is partially an “I’m back and I’m still alive” post, but there are a few small fixes and clean-up work. Besides, with this being the 8th month and the 9th day of a year in which I’m pushing 1989 awareness, I had to put up some sort of update, right?

GFX Generator – The Doppelganger boss’ final form from the Revenge of Shinobi was added to the “Zeed/Neo Zeed” character slot. Ryu’s SFA-style palettes were increased (with fixes to a few older ones) while Rolento got two new poses and many more new palettes (redone with separate pants colors for USF4 palettes). The “Mego WGSH 176×192” style in the GroupShot generator has two new groups of bubbles, and I’ll let you discover who’s in them.

Nico-waz-here was kind enough to send some Tiny Toons portrait rips from a GBA game I hadn’t even heard about, so check out that beautiful art here.

There is now a ScrollBoss YouTube channel, though it only has a re-post the short Revenge of 1989 video for now.


Check out this interview with Rob “Dire” Strangman about the Memoirs of a Virtual Caveman book! It’s great to see that book get more attention. My name pops up for an unexpected reason. Be sure to check out that book, too!


Well, it’s time for me to collapse and attempt to get some rest. I’m all moved in now, so expect a real site update soon with more 1989-related goodness. Until then, here’s a preview of some shaky sprite line work.


edit (2014 August 10th)

GFX Generator addition: Kirby has 3 new palettes and that Mego WGSH has a new custom face circle set with Nintendo characters.

Just posting a quick update before I’m off the internet and back to moving into the new place:

They’re only the GFX Generators right now, but they’ll be in the galleries once I’m back on the internet. The reason for the update are in this Tumblr post (along with a .GIF). We’ll return to the Revenge of 1989 when I get back!

The move into the new apartment has just begun, so I didn’t have time to make a full update. However, here’s a new sprite that will be part of the next update:

I’ll be back in a few weeks with a real update!