GFX Generators – Guy and Sodom (from Capcom’s Final Fight and Street Fighter series) now have ALL of their arcade palettes from Street Fighter Alpha 1-3. The Teenage Mutant Ninja Turtles and Splinter (currently found in the Konami section) now have their big portraits from TMNT: Turtles in Time. Wonder Momo now has a sprite based on the ShiftyLook Wonder Momo promo pic by Omar Dogan. You’ll also find a really simple recreation of the first stage of Wonder Momo in the “Comic 88×136” and “Box 160×192” styles for the GroupShot generator.


Breakin’ News


The Treachery in Beatdown City Kickstarter needs to be funded. It’s a tactical turn-based beat ’em up (Role ’em up?) that has a great premise and NES/SMS-era look, so check out their pitch and help if you can.
Kickstarter page
Main site


I made that Wonder Momo sprite because, sadly, the ShiftyLook site will be closing down on March 20th. It still boggles my mind that we even got to see top-notch web comics for some of lesser-pushed Namco properties like Bravoman, Wonder Momo, SkyKid, the Valkyrie series and many others, so at least it was around for a while. We even got an animated Bravoman show (with the ever-awesome Rob Paulsen voicing Bravoman), a Wonder Momo anime, new games for both series, and a bugged-out Mappy show. As much as I was hoping they’d be able to get enough material together for an all-Namco Saturday Supercade-style show, it was great to get what we got. Luckily, some of the Bravoman and Wonder Momo strips have hardcover collections, which I plan to buy. There’s talk that some of them could continue in meatspace comic book form if the collections do well, so buy the books! Go read the strips while you can and be sure to check out the beautifully insane Galaga comic.


Edit: I forgot to show off this thing I threw together to post on the Tumblr:

Alright, I’m done now.

I made a quick group of articles in late 2009 called, “The Revenge of 1989” to talk about game-related things of that year. 2009 was the 20th anniversary of that year and, even then, I was plotting to make sure I’d have something decent to show for the 25th anniversary. There will be multiple updates this year to do just that and this update starts with a revamp of the original articles and a little something extra.

Why am I celebrating this year so much? That video is only a hint at how many of the things this site celebrates just happened to have been made in 1989. So consider the next ten months a party as, from this day until December 31st, 2014, this site will try to give 1989 some long overdue respect. New articles will be added (including a series of awards), new sprites will be made of that year’s characters (I think it’s time I finally sprited the rest of the original Mad Gear gang) and more random crap that I can’t hint at. There will be still be non-1989 themed updates, but those games will be the focus of the year. Here are the other things you can find in this week’s update.

Custom Sprites – Kunio-Kun added to the Technos gallery. Grandmaster Meio added to the Capcom gallery. Raymond Broady (Crime City) added to the Taito gallery. Alex Kidd and Kasumi (the Revenge of Shinobi) added to the Sega gallery.

Game Index
– Added: Mega Man 2 (NES)
– Updated: Crime City (arcade)

SpritesCrime Fighters gallery updated with a lot of sprites and a few minor animations.

Mini-logos – the Revenge of Shinobi added to Sega section, Crime City added to Taito section.

GFX Generators – Guy and Cody were updated with a few SFA sprites and sprite edits. Here’s how the new scratch-made sprites look.

Alex Kidd, Grandmaster Meio, Raymond Broady were added to the Vs. and Group generators, Kasumi’s sprite was added to the Zeed/Neo Zeed char slot and Kunio was updated with his new sprite. Check out the goofy thing I just added to the Vs. generator, though:


It’s the Janken battle stage from Alex Kidd in the Enchanted Castle. Now you can set up your own Rock-Paper-Scissors battles. I’ve made all three Janken poses for Alex Kidd, but you’ll have to use your own memory to figure out the other characters who, like Ken, have win poses similar to rock, paper or scissors.

That’s all for this update. While some of these updates might be far apart, know that some I’m putting extra time into this while working on some other neglected projects. Feel free to leave a comment about your own favorite video games from 1989.

Believe it or not, it bugs me when I don’t have custom sprites for all the playable characters in my favorite games. There is a ton of reasons (or excuses) I have for not having certain teams finished, and the biggest is that don’t think I’ll do that character justice in pixel form. Well, it’s time to finally get some of these crews repped 100%, and this


Marvel
: Nightcrawler (all-new sprite), LJN X-Men hero sprite edits (Colossus, Cyclops, Iceman, Storm & Wolverine)
Nintendo: Princess Peach and Toad (Super Mario Series)
Sega: Max Thunder (Streets of Rage 2)

That completes the Streets of Rage 2 roster (finally!), Super Mario Bros. 2, LJN’s X-Men game and Sega’s X-Men for the Genesis/Mega Drive. The Penguin sprite was the last character I needed to have one sprite or sprite edit of the original Super Powers figure lineup.

Mini-logos: Princess Peach (Super Princess Peach style) added to Nintendo section, Nightcrawler (’80s and Marvel Team-Up versions) added to Marvel section.

All of those things have been added to the Graphic Generators so you can make your own fun graphics and screenshots with them, too.

BTW: Anyone who knows where to find the old version of this section…


… can go there now and see the 90% finished redone version of it. I just couldn’t stand having the old version stinking up the joint any longer.

A few enemies from 1988 games have hit the site: Giant Soldier (Capcom’s Bionic Commando) and Emperor Zaas (Taito’s Superman arcade game). They’ve been added to the GFX Generators and the Custom Sprite Capcom and DC galleries.

Mini-Logos – Alex Kidd (in Miracle World and Enchanted Castle styles) added to Sega section. and Downtown Nekketsu Monogatari added to Technos section.

Logos – Added a bunch of Alex Kidd logos, the SMS Double Dragon logo and Blaster Master (NES)

Game Index – Downtown Nekketsu Monogatari (Famicom), Dragon’s Crown (PS3) added, Alex Kidd in the Enchanted Castle (Genesis), River City Ransom (NES) updated.

Company Index – Atlus added.

Things are moving slowly these days because I’ve got quite a few things in the lab that I can’t show right away. Here’s a sneak preview:

I’ve been working on an improved version of that section and it’ll hit the site in early February.

BTW: I updated my DC & Marvel LittleBigPlanet 2 item giveaway level. I added some new items I’d made a while ago and forgot to add, including a Lex Luthor symbol much like the better one in the new DC Comics DLC pack. I used new items from that pack to make the level look a bit better, too.


Merry Christmas! Here’s a tiny update with two toys: Pizzazz, leader of the Misfits from Jem and the Holograms, and B. P. Vess from COPS. They’re in the Cartoons and Toys Custom Sprite gallery and in the GFX Generators, where Gilius gets a “Santa Gilius” palette. Have a Merry Christmas or whatever holiday you celebrate!

My big plans for the Halloween update were cut short by commission work. One of the sprites that you’d have seen in October would have been Jason Voorhees, inspired by the fact that NECA went crazy and made a SDCC exclusive glow-in-the-dark figure colored like the NES sprite. The weird part is that someone e-mailed me to ask if I had a Jason sprite without knowing I’d planned to do one. Unfortunately, I ran out of time, so I didn’t do it. Then I decided to check and see if there was a Friday the 13th before the year was over and, sure enough, there is. So instead of just having Jason show up on Halloween, he’s here on his own special day. If that wasn’t enough, I’ve got new sprites of other hockey mask-wearing characters, including a new Rick Taylor sprite. This is Splatterhouse’s 25th anniversary year, so things just worked out just right.

GFX Generators
New Characters: Jason Voorhees (pt. 3 sprite, two palettes), Casey Jones (TMNT), Ninja Gaiden enemies (the hockey mask-wearing enemy with multiple palettes)
Updated Characters: Rick Taylor (new scratch-made Splatterhouse 1 standing pose), Jennifer (improved sprite, brown palette)

Custom Sprites – Splatterhouse’s Rick and Jen were added to the Namco page, Jason was added to the new Movie-related gallery, Casey was added to the TMNT page and that hockey mask guy from Ninja Gaiden was added to the Tecmo page.


Breakin’ News


The U.S. Playstation store has quite a few Capcom games and items on sale on the cheap tip. The Dungeons and Dragons compilation, Marvel vs. Capcom 2 and Marvel vs. Capcom Origins are $7.49, $3.49 if you have Playstation Plus. Spelunky has the same $3.49/$7.49 price scheme, too. The PS3 and Vita versions of Dragon’s Crown, my favorite game of the year, is on sale for $29.99, too. Jump on that while the gettin’ good.

EDIT: News hit this weekend that Capcom will be de-listing Marvel vs. Capcom 2 and all MvsC3 and Ultimate MvsC3 items (DLC) from PSN and X-Box live very soon. You only have until the next PSN Store update to get those things and Live users have a bit longer. Read about it on Capcom-Unity.

Good Old Games (gog.com), home of non-DRM computer gaming, has a gigantic sale going on that I’m not even going to try and list. You just need to check it out A.S.A.P. if you’re interested.

Before I go into the update, I’m just letting you know that the Project Sen Kickstarter still needs help with less than three days to go.



GFX Generators

Sen, the star of Project Sen, joins the generator, along with Betty, one of the three starter warriors from Sega’s Gain Ground. The good guys from Bad Dudes, Blade and Striker, have all-new sprites (not Guile/Cody edits like the earlier stuff). SNK’s Ryuhaku Todoh and Hon-Fu were quietly added to the generator a while back when I was doing some behind-the scenes work on the character files.

Custom Sprites – Two new scratch-made Bad Dudes sprites added to the Data East gallery. Gain Ground’s Betty was added to the Sega Gallery.

Game Index – Gain Ground (arcade), Ghouls ‘n Ghosts (arcade), Kuri Kinton (arcade) added.

Logo Index – Gain Ground (arcade static and animated) added.


Arcade Quartermaster had a big update (new Mortal Kombat II and Virtua Fighter shrines), so check out the newness there, along with the updated shrines (including the MK I shrine)!


Siliconera has been posting translations of interviews with the M2 team about their work on Sega’s 3D Remaster series for the Nintendo 3DS. Anyone who thought those games were just cheaply-modified emulations will learn that the project is quite the opposite by reading these interviews. The latest one is about Sonic the Hedgehog, but one of the more interesting ideas in the interview is the Giga Drive. What is it? I’m not telling you jack squat, because I couldn’t do the idea justice. Just read the article!

CakeMachine Games, the team that’s working Project Sen, needs your help to get the game made:



Here’s the latest dev video post:



Beautiful, hand-drawn 2-D art and a platforming engine inspired by Megaman X and Super Metroid sounds like a great combination. I’d really love to see this game get made, but it’s still far from its Kickstarter goal.

I even made a bit of fan art for Sen:

Anyone who wants to see the game get made should spread the word about the Kickstarter and contribute if they have the money to do so. Thanks for reading and I hope you can help!

Happy Halloween! This is the 25th anniversary year for both Altered Beast and Splatterhouse, this year’s monster/horror update will focus more on those two series.

GFX Generator update –
– New characters: Jennifer and Splatterhouse enemies (Master Dead and Pumpkin King) for Namco, Altered Beast enemies for Sega, Ptolemy for Taito, Sorceress (Dragon’s Crown) for Vanillaware (Other Games), Skeletor for Toons & Toys
– Updated characters: Neff (Rhino form)for Sega. All Darkstalker’s Revenge characters have their Select/Vs. portraits from that game.

Game Index – Splatterhouse (arcade) added.

Sprites – Night Slashers finally gets a gallery with a few sprites and animations.

Custom Sprites – Jennifer, Master Dead and Pumpkin King added to Namco page. Neff (Rhino) and Headless Horror added to Sega. Sorceress added to Vanillaware page. Ptolemy added to Taito. Skeletor added to Toys & Cartoons.

Fake Screenshot – Here’s one for the horror movie fans: Mike Haggar’s Halloween.


Of course, other game fan sites are celebrating Halloween, too. Here’s a few other places you should check out:

VGJunk
has a fresh page all about Splatterhouse 2 for the Sega Genesis/Mega Drive.
Games-in-Bits has an excellent feature on some creepy urban legends in video games, including the first video game character to kill actual people.
Arcade Quartermaster also added a Splatterhouse shrine along with one for House of the Dead! It’s a creature double feature of foreboding abodes, so check it out!

Most of you probably know by now that Mighty No. 9, Shantae: Half-Genie Hero, and River City Ransom: Underground have all been funded (and RCR:U will still be open until Wednesday, October 9th). Those who missed out will have a bit of time to help out with stretch goals and/or pre-order the game on the River City Ransom.com Paypal page and Shantae: HGH page. It’s very satisfying to see these games funded by the fans who really want to see more games like this.


This is the last small update to celebrate those three games and get a few things ready for Halloween. I’m still working on a commission project, so I couldn’t do as much as I wanted as that project has to come first. There won’t be any updates until close to Halloween.

Custom Sprites
Technos: Slick (original RCR look) and Bannon (from RCR:U) in the same NES-like fighting scale sprites last week’s sprites were in.

Graphic Generators
– Fake Screenshots: “NES/GB – other games” gets Arthur (G’nG, armored and unarmored) and Splatterhouse: WG Rick gets new palettes, “RCR/Kunio-Kun SD NES style edits” gets Rick from Splatterhouse
– Vs. Maker and GroupShot: RCR:U and RCR – Enemies (with Slick sprite) added. Shantae’s palettes were tweaked (blue eye/gem color added, not seen in sprite galleries yet).


Back to commission work for me. I’ll be back in time for Halloween!

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