{"id":181,"date":"2011-10-27T00:00:41","date_gmt":"2011-10-27T05:00:41","guid":{"rendered":"https:\/\/scrollboss.illmosis.net\/blog\/?p=181"},"modified":"2011-10-27T00:00:41","modified_gmt":"2011-10-27T05:00:41","slug":"unpause-the-final-chapter","status":"publish","type":"post","link":"https:\/\/scrollboss.illmosis.net\/blog\/?p=181","title":{"rendered":"Unpause, the Final Chapter"},"content":{"rendered":"<p>This is the last of the &#8220;unpause&#8221; updates Check it:<\/p>\n<p><a href=\"gfxgen_index.php\">GFX Generators<\/a> &#8211; The main engine for this was upgraded a lot since the last update. The picture style options have been upgraded so much that a lot of separate picture styles that were almost the same (like the various 160&#215;196 box\/art\/poster tributes)are now in one choice slot on the first menu. The engine is getting close to what I&#8217;d call version 1.00 but I still have many small things to iron out. Let&#8217;s get to the content.<\/p>\n<p><center><br \/>\n<IMG SRC=\"https:\/\/scrollboss.illmosis.net\/ss\/gfxgen-2011-10-27_snksprites.png\" width=\"144\" height=84\"><IMG SRC=\"https:\/\/scrollboss.illmosis.net\/ss\/gfxgen-2011-10-27_darkstalkers.png\" width=\"144\" height=84\"><br \/>\n<IMG SRC=\"https:\/\/scrollboss.illmosis.net\/ss\/gfxgen-2011-10-27_stages_jltf-snes.png\" width=\"144\" height=84\"><IMG SRC=\"https:\/\/scrollboss.illmosis.net\/ss\/gfxgen-2011-10-27_superdodgballsprites.png\" width=\"144\" height=84\"><br \/>\n<\/center><\/p>\n<p>  New chars: Andy Bogard, Billy Kane, Blue Mary, Duke Edwards, Fio, Genjuro, Marco, &#8220;(more) Metal Slug characters,&#8221; Leona, Maxima, Rocky, Robert Garcia, Sie Kensou for SNK. Anakaris, Baby Bonnie Hood\/Bulleta, Firebrand, Huitzel\/Phobos, Lilith, Rikuo\/Aulbath, Q-Bee, Sasquatch, Victor  for Capcom. Metroid for Nintendo. Elevator Action spy for Taito. Riki, Sabu (Super Dodge Ball sprites) and Nekketsu\/Kunio-Kun enemies (Shinji, Kenji and Misuzi in one character slot) for Technos. Black Lightning for DC Comics.<br \/>\n  Updated chars: Andore\/Hugo (added 2 sprites), Aquaman (new sprite), Iron Man (new MvsC3 armor edit), Kunio-Kun (SDG Neo Geo graphics added), Morrigan (MvsC taunt &#038; Nurse edit), Phoenix (Classic Phoenix costume sprite), Robin (classic Dick Grayson sprite)<\/p>\n<p>KoF\/SvC sprites &#038; sprite edits were added to:<br \/>\n  Athena, Clark, Joe Higashi, King, Geese Howard, Haohmaru, Mai, Nakoruru, Ralf, Ryo, Terry Bogard for SNK, Andore, Balrog, Dan, Demitri, Chun-Li, Guile, Ken, M.Bison, Poison, Ryu, Sagat, Vega and Zero for Capcom. Billy &#038; Jimmy Lee for Technos.<br \/>\nSamurai Showdown 5 sprites added to:<br \/>\n  Haohmaru, Nakoruru<\/p>\n<p>  GroupShot styles merged: Boxes, Flyer &#038; Posters 160&#215;192 (merged version of the Capcom, Genesis, SNK and Konami boxes, Playstation 2 added), Create-a-Scene 384&#215;224 (many scene boxes merged + new scenes), Justice League Task Force (bigger screen with Superman, Batman, WW, Aquaman &#038; Darkseid sub-choices)<br \/>\n  Vs.Maker styles updated: Create-a-Scene (384&#215;224 pixels) (new background system)<\/p>\n<p><a href=\"customsprites.php\">Custom Sprites<\/a><\/p>\n<p><center><br \/>\n<IMG SRC=\"https:\/\/scrollboss.illmosis.net\/ss\/gfxgen-2011-10-27_newcustomsprites.png\"><br \/>\n<\/center><\/p>\n<p>  Capcom: Firebrand (scratch-made hovering sprite)<br \/>\n  Nintendo: Metroid (new scratch-made sprite)<br \/>\n  Sega: Blaze Fielding (new sprite)<br \/>\n  Taito: Elevator Action Spy (two scratch-made sprites)<br \/>\n  Technos: improved KoF-style edits of Billy and Jimmy Lee<br \/>\n  DC Comics: Scratch-made sprites of Black Lightning (90&#8217;s) and Robin (classic) and a new edit of Aquaman.<br \/>\n  Marvel Comics: Iron Man (MvsC 3 armor), Phoenix (Classic)<br \/>\n  PrimeOp: A new gallery with most of the scratch-made sprites I&#8217;ve created that aren&#8217;t completely embarrassing.<\/p>\n<p>The site will update now semi-regularly but updates will be a bit light for a while. I have commission work to finish and another website to &#8220;start&#8221; **looks shifty** but I&#8217;ll have enough updates to keep you from thinking that this place is dead. You wouldn&#8217;t believe all of the things I didn&#8217;t get finished for this update.<\/p>\n<hr>\n<p><font size=\"5\">Breakin&#8217; News<\/font> <IMG SRC=\"sprites\/sor2_skate_windmill-anim.gif\"><\/p>\n<hr>\n<p>Elevator Action Deluxe will be adding four DLC characters FOR FREE starting this week. First up? SAYO-CHAN from Kiki Kaikai\/Pocky &#038; Rocky! Hit up the <a href=\"http:\/\/dlgames.square-enix.com\/ead\/\">official site<\/a> to see who else will be joining in on the fun.<\/p>\n<p>Anyone who likes to use create-a-character formulas to bring their favorite characters into other games should visit <a href=\"http:\/\/www.gamerlabor.com\/\">GameLabor<\/a>, a new website with formulas for Mortal Kombat Armageddon, Soul Calibur III &#038; Soul Calibur IV. There&#8217;s even <a href=\"http:\/\/www.youtube.com\/TheLevelBest\">a YouTube channel<\/a> so you can see the creations in action.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is the last of the &#8220;unpause&#8221; updates Check it: GFX Generators &#8211; The main engine for this was upgraded a lot since the last update. The picture style options have been upgraded so much that a lot of separate picture styles that were almost the same (like the various 160&#215;196 box\/art\/poster tributes)are now in [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15],"tags":[41,47,56,84],"class_list":["post-181","post","type-post","status-publish","format-standard","hentry","category-updates-sb","tag-custom-sprites","tag-elevator-action","tag-gfx-generators","tag-metroid"],"_links":{"self":[{"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/181","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=181"}],"version-history":[{"count":0,"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=\/wp\/v2\/posts\/181\/revisions"}],"wp:attachment":[{"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=181"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=181"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/scrollboss.illmosis.net\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=181"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}